
Udemy – Learn to Develop an Inventory System in Unity 6 & Blender 2024-11
Published on: 2024-12-04 22:00:38
Categories: 28
Descriptions
Learn to Develop an Inventory System in Unity 6 & Blender, you’ll explore both coding and art creation, giving you the skills to build a professional-grade inventory system that can be adapted to any game project. In this course, Penny and Mike combine their expertise in Unity and Blender to teach you the essential skills for designing, programming, and modeling an immersive inventory system. You’ll benefit from their years of industry experience with detailed explanations and hands-on projects that cover every aspect of development. This course offers over 15 hours of hands-on content, guiding you through the creation of a functional inventory system with Unity 6 and Blender. We’ll start by laying a solid foundation with Unity setup and essential 3D modeling skills, then dive deep into creating a full-featured inventory system—from item data storage and UI design to interactive item management and 3D previews.The course is broken into two main parts, which can be taken individually or as a complete learning journey
What you’ll learn
- Understand and implement an organized inventory system using Unity 6, complete with item categories and a custom editor.
- Model and texture Viking-themed 3D items in Blender, importing them seamlessly into Unity.
- Develop skills to link inventory items to interactive game objects, adding physics and realism to dropped items.
- Design an intuitive and visually engaging inventory UI with tabs, toggles, scrollviews, and a 3D preview display.
Who this course is for
- Beginner to Intermediate Unity and Blender Users: Those with some experience in Unity or Blender who want to deepen their skills in game development and 3D asset creation.
- Aspiring Game Developers: Anyone looking to build a professional inventory system from scratch, ideal for projects in fantasy or Viking-themed games.
- 3D Artists Expanding into Game Design: Artists who are comfortable modeling in Blender and want to integrate their assets into an interactive game environment.
- Programmers Interested in Game Mechanics: Coders eager to understand how to structure, manage, and visualize game inventory systems.
- Indie Developers and Hobbyists: Individuals or small teams looking to enhance their game projects with a fully functional and visually polished inventory system.
Specificatoin of Learn to Develop an Inventory System in Unity 6 & Blender
Content of Learn to Develop an Inventory System in Unity 6 & Blender

Requirements
- Basic Knowledge of Unity: Familiarity with the Unity editor, basic object placement, and navigation.
- Fundamental C# Skills: Understanding of C# scripting concepts like variables, methods, and classes in Unity.
- Basic Experience with Blender: Some experience using Blender for 3D modeling, such as manipulating objects, applying textures, and exporting assets.
- Unity 6 Installed: A setup with Unity 6, as this course will cover features and settings specific to this version.
- Desire to Learn and Create: Enthusiasm for learning and building a custom game inventory system in a Viking-inspired setting.
Pictures

Sample Clip
Installation Guide
Extract the files and watch with your favorite player
Subtitle : Not Available
Quality: 720p
Download Links
Download Part 1 – 2 GB
Download Part 2 – 2 GB
Download Part 3 – 2 GB
Download Part 4 – 2 GB
Download Part 5 – 2 GB
Download Part 6 – 1.06 GB
File size
11.06 GB
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