| File Name: | CGCookie – Creating Realistic Fire FX with Sprite Sheets |
| Content Source: | https://cgcookie.com/courses/creating-realistic-fire-fx-with-sprite-sheets |
| Genre / Category: | Drawing & Painting |
| File Size : | 518 MB |
| Publisher: | cgcookie |
| Updated and Published: | January 13, 2025 |
In this course we’ll be looking at an experimental tool by Unity to create sprite sheets based on a series of images. You’ll learn how to export out a explosion and fireball simulation from Blender into a series of images that we can then convert into a sprite sheet in Unity. This sprite sheet can then be used with the Shuriken particle system to create a realistic looking effect fairly quickly. We’ll also look at how we can use realistic video references in the same manner, for this course we’ll use a campfire video reference.
You’ll Learn How To
- Export an animated image sequence from Blender
- Use the Image Sequencer tool in Unity to build a sprite Sheet
- Export and image sequence from a video using Photoshop
- Build realistic Shuriken Particle Effects
- Use the Light and Noise modules in Unity

DOWNLOAD LINK: CGCookie – Creating Realistic Fire FX with Sprite Sheets
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