Published on: 2021-06-06 19:42:49
Categories: 28
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Problem Solving, Python Programming, and Video Games is an introductory course in Python data science and programming. Important computer concepts such as problem solving (computational thinking), problem analysis, algorithms, abstraction and software quality are of great importance in this course. In this course, Python programming language and video games are used to demonstrate the concepts of data science in an objective and interesting way; However, the learner can take his / her knowledge and skills from this course and apply them to non-game related issues as well as other programming languages.
Publisher: Coursera Published
by: University of Alberta
Instructor: Duane Szafron and Paul Lu
Language: English
Level: Introductory
Duration: About 78 hours Time to complete the course (This time is not equal to the total time of the course videos).
WEEK 1
Module 0: Introduction
WEEK 2
Module 1: Design Hacking Version 1
WEEK 3
Module 2: Program Hacking Version 1
WEEK 4
Module 3: Hacking Version 2
WEEK 5
Module 4: Hacking Version 3
WEEK 6
Module 5: Hacking Version 4 & 5
WEEK 7
Module 6: Hacking Version 6
WEEK 8
Module 7: Hacking Version 7
WEEK 9
Module 8: Poke the Dots Version 1 & 2
WEEK 10
Module 9: Poke the Dots Version 3
WEEK 11
Module 10: Poke the Dots Version 4
WEEK 12
Module 11: Poke the Dots Version 5
After Extract, watch with your favorite Player.
English subtitle
Quality: 720p
1.5 GB
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